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A jam submission

Hot Dog MechanicView game page

Chuckin Weeinies is the way to win
Submitted by Duckman Army Games — 6 hours, 40 minutes before the deadline
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Hot Dog Mechanic's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#40972.3113.100
Fun#43671.9382.600
Overall#44352.0122.700
Presentation#45961.9382.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I figured what would be more out of control than trying to bounce hot dogs

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

(+1)

I like the art, it was a little hard to tell what angle the hot dogs were going to be thrown at, but it was overall a cool-looking game and fun  idea.

Developer

That was the out of control part of the game.  Wiggling hard to guess how they will bounce weenies

Submitted(+1)

I can't exactly say I had a lot of fun playing this, there wasn't much of a game... but MAD points for originality. I have no idea how in the world you came up with this, it's extremely silly and I like it for that reason alone :)

(+1)

It was very silly and chaotic. Not a lot to the gameplay, but I did smile at its absurdity.

Developer

Thanks for the play.  I just wanted it to be fun and out of control.   I went with the thought of giving the player almost no control.  You can vary where the hot dog lauches on the platform but that is it! 

Submitted(+1)

I love the concept! I mean, it's all very crazy, but I guess that was the idea. It was really chaotic and according to the theme (and not in confusing way). I wish I could do more than just press the hotdog machinne, because ended up not doing any calculations and actually just pressing it the more I could (although I have to say that WAS satisfying hahaha).

Developer

Thank you to anyone rating my submission!!!   

All music was done by me on previous albums.  Other than that everything was created from scratch in the 48 hours, i used gamemaker 2, Photoshop, Hexels 3, audacity and sleep depredation to build this game.  I can refine it later but 48 hours is a sprint as a one man team