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Wild Ball's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4027 | 2.203 | 2.818 |
Fun | #4427 | 1.919 | 2.455 |
Overall | #4911 | 1.777 | 2.273 |
Originality | #5267 | 1.563 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The ball in wild ball (a ping pong game) is out of control as it bounces without limit. It has no control. Nothing can stop it from bouncing... It's out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
The ball sometimes starts too fast and you lose before anything out of control actually happens. It would be better to add a score system, in order to keep the game going after someone scores. In this way matches would be longer and more out of control stuff would happen
The ball is not really out of control. Maybe you could've made his reflection angle random or let him turn direction half way or such stuff. Then it would have been out of control. After some time my paddle actually loses control, the ball becomes really slow aswell as the oponent which makes me win after a few seconds. Hm...
I really thought that the opponent was unbeatable, ’cause it seemed to be moving along the same axis as the ball, but I was wrong
I like the idea of the ball being "Out of Control" but it came across as just an extremely hard pong clone against a perfect unbeatable opponent