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GMTK Game Jam 2020's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4484 | 2.121 | 3.000 |
Fun | #4794 | 1.728 | 2.444 |
Overall | #4940 | 1.728 | 2.444 |
Presentation | #5197 | 1.493 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You plan for the next round, consisting of 5 turns. When you start the round, you can do nothing but watch, how the game unfolds.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Great game, great concept. I wish you would simply make the AI do a certain set of action so that as a player I can predict & plan against that. For example add an AI who just stand still and attack every turn (like a turret), or an AI who can run straight towards you and explode. Add some sort of control in totally chaos can make this a great strategy game. Good job!
Great concept, but hard to be strategic when things are a bit random. I bet having the AI follow some specific rules with a small amount of randomness and telling the player those rules would add to the strategy a lot.
Thank you.
Yes, the AI is completly random. This is all I could do in jam-time.
Your ideas sound good, thank you for that.
Neat idea, but gameplay lacks a bit of depth - AI is doing seemingly random moves, there is no real awy to predict them. Something like random powerup spawns on the map would've worked nicely in this case.
Thank you.
I have struggled a bit with the time at the end.
More than random movement was not possible.
Great idea, but i wish there were more levels or enemies.
Thank you.
Yeah, the time ran out fast at the end, so I didn't manage to make more than this one level.
I like the idea of commiting lots of movements in a row. For some reason it starts Steam VR whenever I open the game. Not sure if you have the unreal engine settings configured weirdly or something.
Thank you.
I don't know, how this game triggers Steam VR, I'm sorry.
I build it with the default settings (then again, I'm not used to build my games at all, so I can't really tell)