Yes the game becomes pretty easy if you know what you are doing, so I was going for the first time play through experience. I will definitely watch out for the balancing if I were to develop a longer version.Thank you for playing & your comment!
Ouro Eight
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Literally out of control! I wish I can see a meter showing when will I start the next random jump (give me minimal amount of control please!!! haha) Also, kind of hard to see the level layout with the current camera angle. Maybe it would be nice if I can move the camera during gameplay. Fun game, good job!
Yeah if you look at the words on the screen it should say something like: the fence is too full! It is to limit the amount of sheep in 1 fence (only 4 sheep at a time is allowed), and also add a little humor + little out of control element. I know it is a bit confusing because there is no visual cue on the fence, but I just don't have the time to add that during the 48 hours. Anyway, thank you for playing!!!
Pretty good. I like that you spent the time making different types of weapon according to their stats. For example the melee weapon can be a dagger, a sword of a big spear depending on the range dice. Cool details. I also like the movement of the character, very smooth. Add a little bit of screen shake, blood splat & a boss fight and you have yourself a pretty cool game. Good job!!
Great art work. If the mechanic is changed such that you can only control one unit at a time, I think that would be quite interesting. You need to switch unit back and forth and try to put out fire across the map, I can envision that players would feel more tense and out of control during the fire. Good job! Great execution on your idea!
Really great game and great concept! One thing I would have changed is that the walking and the fire is turn based (if I understand correctly), but the moving brick that is blocking you is in real time. But then the moving brick will serve no purposes because I can just wait it out, and the fire won't catch me. If the moving brick move according to the turn clock then it can become a major puzzle element (I have to count whether the block will be in front of me when I arrive near the brick). Anyway, I really enjoy the game, nicely done!!!