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A jam submission

Midnight MonorailView game page

WINNER! GMTK GAME JAM 2020! Can you manage the monorail system you built?
Submitted by Default Frog — 2 hours, 1 minute before the deadline
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Midnight Monorail's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Overall#614.1064.106
Originality#634.2774.277
Fun#884.0434.043
Presentation#7143.7453.745

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Trains appear randomly and can not be stopped. Building tracks is also sometimes out of your control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
(+2)

Great game! I think the idea is really unique and I enjoyed the atmosphere of the game.

Submitted(+1)

Great idea and very well executed! This game can and should be improved upon! I got 1610 as my best score!

(+1)

Somehow I missed that intersections were what made money in the tutorial, so sat watching totally safe and pointless trains for a while. Once it clicked though, it was quite a lot of fun.

It'd be interesting to have incentives to send tracks to particular places to slightly constrain the  player's options. Overall though, good job!

Submitted (1 edit) (+1)

The game self-balances in a really natural way (which is the sign of a good game idea, if you ask me). And the feeling of hecticness when you're trying to desperately stop everything from colliding is definitely out of control! What a rush!

Developer

Thanks! Thats definitely the vibe I was going for. Things may get out of control but it may or may not be the players fault! haha

Submitted(+1)

I like the way this one challenges you in lots of different ways - the physical dexterity of clicking the trains quickly if they're all about to collide, the ability to actually look at all the rails and see where collisions will occur, and the strategy of thinking about where to place the rails to maximise stations while minimising collisions.

Developer

Thanks so much! We definitely wanted to include alot of strategy while also allowing things to get out of control quickly. 

(+1)

great idea snd fun to play

Submitted(+1)

I really liked this game - really cool how you are allowed to free-form pick wherever the tracks go.

Submitted(+2)

I like how in this game the player creates their own problems, so the intensity goes up naturally

(+1)

I really enjoyed this game! I loved creating insane tracks.

(+1)

Amazing game! <3

Viewing comments 10 to 1 of 30 · Previous page · First page