The cover alone is funny. What a strange concept : a militarized cable car !
Too bad there is no way to loose or win, because the premise and execution are quite good.
Criteria | Rank | Score* | Raw Score |
Overall | #1136 | 3.278 | 3.278 |
Fun | #1147 | 3.167 | 3.167 |
Originality | #1209 | 3.444 | 3.444 |
Presentation | #1501 | 3.278 | 3.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can't control the gun directly, you need to swing the gondola to aim.
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
The cover alone is funny. What a strange concept : a militarized cable car !
Too bad there is no way to loose or win, because the premise and execution are quite good.
This was fun and quirky. My only real complaint suggestion is to have sort of win or lose condition to add context to your actions. There's no way to lose (eg. have the gondola be destroyed), nor is there any other kind of end/victory condition. Something as simple as a timer with a final score could have made it more engaging, as there's an incentive to improve. The gameplay is great, but I want a highscore / speedrun I can show off with. 😛
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