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A jam submission

AlcotronView game page

Alcotron - a drunken adventure of an alcooil-addicted robot
Submitted by RANDEVS (@RanDevsStudios), turesiht — 1 hour, 41 minutes before the deadline
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Alcotron's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13353.0873.176
Presentation#15553.2583.353
Originality#21973.0303.118
Overall#22992.8012.882

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Yes, game fit the theme. Every new level matrix out of control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+2)

I made it to the end ! GG for the game !

Developer

Thank you for playing!

Submitted(+2)

That was a neat little platformer, the final level was definitely my favorite. Awesome work on this!

Developer

Glad you liked it!

Submitted(+2)

Great concept, loved the way it changed and the fact that I was the gasoline can at one point had me laughing my ass off.    I hit a dead end with one of the changes, I couldn't control the jump, but I also couldn't make the jump to the wall, or if I could I didn't figure it out quickly enough not to become bored.   I would also make the top of the center platform a bit clearer, I assumed it was deadly but didn't "Know" until I accidentally hit.    Great work.

Developer(+1)

Thank you for playing! Ahh, I thought that "read spikes are danger" concept was perfectly readable, but I suppose that's okay for the first try, as well as the implementation of the 4th stage (if I'm assuming correctly that you meant it).

Submitted(+2)

Very fun game and a unique take on the theme! I really enjoyed doing the same level but with different variations I had to work out every time. The artwork was a bit confusing at first since it's quite unclear what everything is, the platform in the middle looks very strange. The physics was also quite strange and the wall climbing looked a bit out of place since there was no animation for it. However I eventually got the hang of it and the game was very enjoyable, good job!

Developer(+1)

Thank you for feedback! 
If be honest, climbing its bug and its work like in SMB, but despite this climbing work quite well. My main mistake was broken level design sometimes, but I am very glad that there are people who liked my game despite this

Submitted(+2)

Took a while, but I managed to beat stage 4 (would definitely not have done it without your hint on the comments haha). There were some cool ideas for each stage, specially near the end of the game. Also, I like the logo and background (it's what caught my eye to come here to play).

Developer

Thanks for feedback!

Submitted(+2)

The changing background was a nice touch. The robot felt a bit slow in the air, which made controlling it a bit hard to achieve. I wasn't able to beat stage 4. Either it wouldn't jump far enough, or shoot straight up into the obstacle at the top. Overall an interesting concept with one or two minor hiccups.

Developer(+1)

Hi Barney, glad you liked our project! In my opinion stage 4 really is hard, but totally doable. Jumping from the first platform to the tall one is not the only way of completing it. A little hint: starting platform features a small wall, which can be walljumped by the player.