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Boxing Sibs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2659 | 2.854 | 2.854 |
Presentation | #3469 | 2.417 | 2.417 |
Overall | #4160 | 2.136 | 2.136 |
Fun | #4424 | 1.922 | 1.922 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Controls go out of control *wink* pretty often
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Nice take on the theme, a tutorial would have been nice but it was still interesting to play
Pretty cool visual's I don;t know but u should've putten some contral's in the game itself bec when I played I didn't snd still don't know hat I did, and BTW is the high score system online bec if it is I Thought it was offline so I typed "Shit" in it thinking it's fine XD
Thanks for playing! We didn't have enough time to make an in-game tutorial, but there's a How To Play section in the page's description ^^. Also, the high score system is indeed online but doesn't work properly in the browser version (in the downloadable version works perfectly). Don't worry about it hahaha
I found that once I had finished the game once it wouldn't run again without refreshing the page
Yes, it's a known bug but we cannot fix it until the jam is over. Thanks for playing though!!
I didn't know if the prompts like "Left is right" were talking about keys (left key is right key), about directions (left keys is right direction) and if they work in both directions (if left is right, then right is left?).
Besides that, fun game, funny art.
ugh, yeah, both things are unclear. I guess you can know about that by looking at the keyboard UI on the screen. But anyways, the feedback is not very well implemented, so everything would need a tweak.
Thank you for your feedback and for playing our game<3