On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

WhosInControlView game page

square controls circle, circle controls square, who controls you?
Submitted by the deez — 1 hour, 30 minutes before the deadline
Add to collection

Play game

WhosInControl's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#39042.3853.200
Overall#44352.0122.700
Fun#49691.6402.200
Presentation#52291.4912.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control square, square controls circle, circle controls square?

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Hv

Developer

thanks

Submitted(+1)

It is certainly an interesting idea, but the execution could've been done better. If you were to do this again, I'd suggest making this a 2D game rather than a 3D game, so that the player can see more and be able to make more educated attempts rather than a guess-and-check system. Also, make sure to add a smooth death-script so that players can restart a level really easily instead of having to close the window and restart the game.

Developer

lol yeah i rushed this one out like the wind, but i agree this should be a fully 2d game but when i was making it i though making it 3d would emphasize how the two characters are different. however i think next rendition all characters will behave the same way and probably work on a grid to help out with clarity as well as expand the view of the primary character to match more with the secondary one.

Submitted(+1)

This is actually a really good concept. It took me some time to figure out how the game works, but the puzzles were still fun. I wish you spent a bit more time on the visuals.