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island sprout's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3377 | 2.586 | 3.167 |
Presentation | #3405 | 2.449 | 3.000 |
Overall | #4400 | 2.041 | 2.500 |
Fun | #5212 | 1.429 | 1.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a simulation, it pretty much plays itself with no user interactivity.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Very calming and peaceful experience, and it does definitely apply to the theme haha! I like this, it was a very original take on the jam and a nice change of pace from most of the games I've been testing :)
Not much of a game, but I would say that it fits the theme well! I enjoyed it!
Thanks! I figured it would be a bit out in left field to basically have no game play but it was an interesting concept to run with.
I really like the visuals, but there isn't much to it after the first couple of minutes. Also, most trees and houses grow from the centre and straight on wards making them look really fake. Kind of like this:
Yeah, I used recursion to generate and update and I think I may have missed something with prefabs that caused it to just duplicate along a line. Also had a few test cases that involved a quadrant doing the same thing. Thanks for giving it a go :)
Nice little simulation you got here :). It was definitely right out of my control.