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Tunnel Vision's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2186 | 3.036 | 3.036 |
Presentation | #2781 | 2.714 | 2.714 |
Overall | #3065 | 2.536 | 2.536 |
Fun | #3867 | 2.143 | 2.143 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must provide support for your party member who's out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Interesting one. I liked the sprites and the pace was good, but there's room for improvement for the GUI and it could be better to have a wider view of the room. In any case, good job, mate. Hope you can check and rate mine aswell
Have a great week :)
Very cute sprites! The concept is also quite fun. It's like "stay there you **** so that I can heal you" and he just rushes ahead... I think some audio would've been nice (there's plenty in opengameart if making music is not your thing), but that might be me just being biased for game audio; it's also quite hard to "get everything done" with such a short amount of time, though. It's quite fun, great job!
Cool concept! Art was really good as well
love the art and concept, but was a little lost on how to support my knight.
I think the concept is interesting, but I couldn't really figure out the controls without a tutorial, so I was kinda lost.
Oh shoot, that isn't good. The only thing I can do at this point is update the description. Would what I wrote have helped?
Thanks for your feedback!
Eh, kinda fun, but it's a bit annoying that you just sit doing nothing for the most of the time.
Thanks for your feedback! If you like, could you elaborate a bit on what you consider 'doing nothing'? I know the game is quite basic, but the intent is for levels after the first few to require constant and carefully aimed spells to survive. Is the pace not quick enough, or are the spells not as impactful as I think, given my obvious bias?
I would say the pace is not that quick! Also I didn't mean anything bad, it's a jam game, mine has problems as well, so as long as you had fun making it, it's a success in my eyes!