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A jam submission

KipoView game page

It all began with a happy pot, but technology never accepts nature.
Submitted by HDchrom (@HDchrom), Soul_AvC, dani maccari (@dani_maccari) — 9 minutes, 58 seconds before the deadline
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Kipo's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#4203.6253.625
Overall#5023.6253.625
Presentation#7023.7503.750
Originality#13903.3753.375

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The "game" takes over the world's logic and makes weird rotations and changes to the gravity. Sometimes even making the player jump.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted (1 edit)

A really nice game, I love the cute artstyle! The randomizing in the levels works great and fits the theme. Well done! I just wonder if the flying things are usb sticks or creatures :-)

Developer

Thanks!! You got it, the flying objects are usb sticks with wings. :)

Submitted(+1)

Nice one, the level desing works very well with the main idea. I'm really excited to see a more polished and long version of the game.

Submitted(+2)

i've seen a lot of random effects games but i feel like this does it the best, the level design  works really well with the effect and the lead up to it was great as well. there were a few bugs here and there but that's understandable,either way i had a lot of fun with it!

Developer(+1)

Thanks a lot for your kind words! We're trying our best to delete all the bugs and have better level design even though it won't count for this Jam submission :)

Submitted(+2)

Really cool and simple game. I liked it.

Submitted(+1)

Nice little game! I kept waiting outside the last level's exit until it was oriented properly. For each level, you could limit what mechanics are going to change. For example, in one level the roof may be full of spikes, and you need to make sure your character is on a safe spot before the random "Jump" sign appears.

(+2)

It was easy till level 1 and then It got out of control XD Good presentation and also good arcade art.. keep creating !

Developer

Really appreciate your words!

Submitted(+1)

Really cool idea, great artwork too! Maybe would have been nice to have a little bit of a more obvious countdown for changes, especially for getting double jumps to work.

Had a lot of fun playing through the game, was very well put together

Developer(+1)

Thanks electropenguin! Tried out you game and loved it, We had a similar idea in the brainstorming faze (The repairing part only), we would have never thought of making a mix of two genres like that. Great work!

Submitted

Cheers! Glad you enjoyed it!

Submitted(+1)

This is a real cool idea! I think you did really for the time given.

I think some music would've been nice, but overall it was a fun experience!

(+2)

I really like the design of your main character! Simple and cute. The game was pretty fun, if a bit short. Sometimes the gravity shift signal would come up, but nothing would happen. I really liked how in level 1 the robot voice took away the goal and moved it somewhere else, but that didn't really happen again at all. I think you could have developed a cool dynamic between the player and this mysterious voice. As a side note, I died after the goal got moved in level 1, and when I respawned, the goal was in the original location, but it didn't move again. Thank you for your submission!

Developer

thank's for the feed back. We didn't thought about making more direct interactions between the player and the robot voice, but it could be a great plus. Thank you

(+1)

The shifting gravity was a lot of fun!

Submitted(+2)

Great game, really liked the pixel art!

-I feel like the game needs some background music, feels kinda oddhearing sound effects alone

-Really enjoyed the robot voice

-Sometimes the screen alerts a gravity shift, but nothing acutally happens, maybe thats a bug?


It's funny cause my game has the same Gravity Shift concept, cool to see how other people approached that feature.

A nice game overall, nice work!

Developer

Hey Jega, thanks for the feedback! love your game and how you we thought of similar things xD. Keep up the good work.

(+1)

I love the art! 

Developer

Thank you!