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A jam submission

Scrap Den 40.000View game page

Journey into the Scrap Den
Submitted by Victor Caramez (@vfcaramez), vinteesete, Paulo Scabeni — 8 minutes, 7 seconds before the deadline
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Scrap Den 40.000's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#15722.9853.818
Presentation#16593.1984.091
Overall#16793.0563.909
Originality#32412.6293.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You don't control the weapons your character wields nor its movement

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

A good twist on the classic shoot to move mechanic! I did accidentally press the right mouse button and close the game so maybe changing that might be good for first time players :'D but the art and presentation is phenominal and I hope this game will get the recognition it deserves!

Developer(+1)

Thanks a lot for the feedback! We'll take a look at this and find a better way to allow the player to close the game and prevent it from happening accidentally :)

Submitted(+2)

Great game ! I feel like it has a lot of potential as a mobile game.

Well done!

Developer

Thanks for the feedback :) We might explore this option

Submitted(+2)

Best Rate Criteria: Fun.

Best score: 10 - Enough to get me to an overall understanding of the idea, with a twist in the music (solo guitar) that could have let me reach 10'th stage again to hear where the music was going ;).

Art is good and feedback are great, very satisfying experience!

Developer(+1)

Thank you very much! It's great to read this feedback about the music :D we're glad you had a nice experience with the game.

Submitted
Deleted 172 days ago
Developer

Thanks! We're glad you had fun playing our game :)

Submitted(+2)

Dang, i got confused at first (didn't know green meant i could pass to the next room) but after that it made crystal perfecto sense. The random weapon cycle was a fun method of losing control.

Really nice job! Well done!

Developer(+1)

Thank you! This feedback is very important, we will think about some way to better show when the door is open. We're glad to know it was fun :)

Submitted(+2)

The fact that the whole gameplay is made out of just 1 well polished mechanic without any additional content makes the game feel really confident. Good job with implementing the idea!

Developer

Thank you very much :) we plan to implement different guns and enemies for further levels, so the mechanic stays challenging for longer