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The Enemies Are On Fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2431 | 2.643 | 2.643 |
Originality | #3123 | 2.679 | 2.679 |
Overall | #3259 | 2.464 | 2.464 |
Presentation | #3626 | 2.357 | 2.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
More and more enemies are attacking the player
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Nice idea, pretty tough though.
I don't see where's the theme in that exactly, but I had some fun with nontheless ;)
Surprisingly fun! I would like to see more "out of control" elements, it reminds me of the flash game "Amorphous+". (One of my favorite flash games of all time)
It's a good idea. It's really unforgiving though. My suggestion is to make enemies you collide with die rather than stay there, and also make the blue enemies less op. But it's not a bad entry...
has gameplay problems, was hoping for the fine to be more prevalent in gameplay
I really don't see how this fits the theme. "more and more enemies are attacking the player" isn't really something that fits it being out of control. Art, Gameplay, and Sound is veryr basic. not a bad game for 1 person to make in 48 hours but nothing special either.