As a ex-player with 70k stars I can say, this idea would make a great mini game
StarmapsGames
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Oh man that's awesome. This is frustrating kindof but in like a good way if that makes sense? Hitting the corners really is such a weirdly good feeling. I like the simplicity of it (that is something I appreciate about jams- they give us an excuse to do simple stuff). Did you get good at this during playtesting?
Great! I felt there could be a little more strategy involved, I didn't really need to think much, but that's fine / nitpicky for a jam game. It also doesn't reaaaallly fit the theme too well either. Man though, that aside this is one of the better submissions for sure. Had a lot of fun with it. Not to mention the high quality art/music. Good work.
I like it. Really unfortunate about that bug, that's a terrible feeling. Tip on hitboxes: typically it's better to make them generous rather than strict. You should be able to clip a decent bit into spikes without dying. It's fine if a tight pathway feels doable but if an easy-enough looking pathway feels tight, that's annoying to the player. Art and theming is really cool.
I really like puzzle games, so this was cool to play. I think this is a cool mechanic with good potential to at least be explored further. Even just from seeing the beginning puzzles, there were already some clever scenarios, and I found myself thinking and having "ah-ha!" moments when I found the solutions.
I'm not sure how I feel about the skull mechanic, though. I'm not sure it adds much to the game other than complexity.
Overall cool submission!
That's a fun one. I suggest making it so you don't have to hold down the whole time. There's not really any reason to not shoot, so it should just shoot all the time. But other than that I enjoyed this one for sure.
Oh, and I would also suggest faster player movement. As a general rule of thumb for games like this, faster and snappier = more fun (to a point obviously).