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A jam submission

Loss of ControlsView game page

A top-down shooter where the controls change every round!
Submitted by Dan Lewis — 22 minutes, 45 seconds before the deadline

Play game

Loss of Controls's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#31612.3853.200
Overall#42712.0872.800
Presentation#48411.7892.400
Originality#50171.7892.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game often feels out of your control, as you never really feel accustomed to the controls.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

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Comments

Submitted(+1)

First control changing game I've seen with a controller and it feels quite natural! As others have stated a bit more polish such as sound would've made this game feel even better

Developer

Thanks! As you said, I think on a controller it feels natural, and that’s why I didn’t want to add keyboard input: contorting your hands in odd positions to click buttons isn’t fun. Glad you liked it!

Submitted(+1)

cool game! had a bunch of fun playing it! 

Developer(+1)

Glad you enjoyed it!

Submitted(+1)

I like it! Very Fun!

Developer(+1)

Thanks!

Submitted(+2)

I got to wave 7. Beat me if you can fellow gamers.

It is a bit of a challenging game which is fun for me. Maybe try adding a few sound effects in your next game, a tool like bfxr is really good for that. Great job!

Developer

Nice one! My best is 6 in all my testing, so you did good! Thanks for your feedback. I wanted to add music and SFX but I ran out of time. Glad you enjoyed it!

Submitted (2 edits) (+1)

The game is pretty fun although only having gamepad support greatly limits the amount of people that can play your game. Next time I suggest making it for keyboards/mouse and have gamepad be optional. Anyway great job!

Developer

Hi! Thanks so much for your feedback, and I’m glad you enjoyed it. Aside from a time constraint, I struggled to think of a way to implement keyboard support in a way that feels natural and easy to use. It is unfortunate that not as many people can play, but I think it works better this way. By the way, I saw your game in the livestream and it was really fun, nice work!