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A jam submission

LITERALLY Out Of ControlView game page

Submitted by BrigStudios — 27 minutes, 44 seconds before the deadline
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LITERALLY Out Of Control's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#10173.2253.533
Overall#11183.2863.600
Originality#11643.4693.800
Presentation#17243.1653.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is LITERALLY out of control

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

I went out of my comfort zone to bring my photos back to Ctrl

Developer

I salute you for this. Thanks for playing!

Submitted (1 edit)

This is LITERALLY the perfect game

Developer

Too kind, really glad you liked it! :D

Submitted

Very cool! I did manage to get on the invisible wall and fall off the level pretty fast lol

Developer

Thanks! Yeah unfortunately the jump wasn't supposed to be in the final game jam build, it breaks the fun and, as you mentioned, even the game and we used it as "god/debug mode":D  But in the madness of the  Game Jam we uploaded it last minute and we forgot to take the feature out :(

Lmao, love the cheeky puns. The sudden transition into a shooter was great. Movement feels stiff. The in your house music is a little grating imo.

Developer

Thanks  a lot for the feedback!

Submitted

Love the puns, love the idea, and had a lot of fun. The shooting/moving is a little unpredictable or had to control sometimes. I laughed every time I left ctrl and the music changed!

Developer

Thank you very much! Glad you liked it! :D

Submitted

Well you were not lying it is most definitely literally out of control and the keyboard puns were quite good. Gameplay was quite thrilling. Great work!

I like the contrast between inside and outside your house. That really makes the player feel in another mood.

I just have 3 bad comments:

- The fact you can glitch the whole game by umping on the roofs make the game "too easy" for people who just want to finish it fast

- I didn't see any explanations how to take the pictures with me, I nearly died the first time if I didn't click on every touch on my keayboard and mouse. 

- It's repetitive. The enemies are not getting stronger, or no special new monsters. That makes the game a bit repetitive after few minutes.


But that still stay a nice game, with a nice idea ! Good job 

Developer

Thanks for your review! We appreciated the critics!

- Jumping, yeah, we know, we added it during the first development phases and we noticed that it was unbalanced. We forgot to remove it :(

- There's a text in the beginning! 

- sure, maybe we wil continue to polish it and add features!

Thanks for the reply ! 

- If you still want to keep the jump, maybe put some "ennemies" on the keyboard, like sniper or turrets, so even going on the top is dangerous. (like the sniper takes 1 or 2 seconds to snipe you so you need to go down again)

- My bad for the text I played too fast ! 

- I wish you good luck for the following steps !