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A jam submission

Hackin'TimeView game page

Hack your way up the police building to revea their secret.
Submitted by selmecitom — 15 minutes, 52 seconds before the deadline
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Hackin'Time's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#9963.5713.571
Fun#10953.1903.190
Overall#18013.0003.000
Originality#34222.5712.571

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our antagonist is out of control

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

Nice visual style, could be a little better if the guard movement was a little less abrupt so you could see where it turned and all that and try to avoid it. The music could do without restarting each level. Gameplay was effective but felt a little short. 

Submitted(+1)

Hello friend? Do I smell a Mr Robot reference there? :D

The visuals are beautiful. The gameplay is simple, yet effective. Don't know if it fits the theme, but I would love to see more levels.

Submitted(+1)

Wow! The game is impressive. 
I really great concept. With some polish and story invest could  be a steam game, definitly.

Great job!

Submitted(+1)

Cool game wit nice graphics, but the gameplay dont really fit with the theme :/

Submitted(+1)

The design is cool and your levels were quite fun!

(+1)

Lovely graphics! I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)

Submitted(+1)

The distorted mission impossible intro was awesome! I laughed hard. The actual game was fine too.

The control was quite precise and went well. What I also liked was the fact that I had to hammer the spacebar to hack. Very realistic representation of the everyday life of a hacker. Because if we are honest, they only press random keys.

The graphics were also fine. Sometimes the character moved behind objects and the glow of the flashlight was strange.

The music was okay too, but I think I've heard it before. Maybe James Bond? ;)

For me the only question is: How did you implement the theme? I didn't see anything that reminded me of Out of Control.

Submitted(+1)

Fun little game. Reminds me of Metal Gear Solid training missions from the original.

Submitted(+1)

Cool game but how does it fit the theme?