Nice visual style, could be a little better if the guard movement was a little less abrupt so you could see where it turned and all that and try to avoid it. The music could do without restarting each level. Gameplay was effective but felt a little short.
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Hackin'Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #996 | 3.571 | 3.571 |
Fun | #1095 | 3.190 | 3.190 |
Overall | #1801 | 3.000 | 3.000 |
Originality | #3422 | 2.571 | 2.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our antagonist is out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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