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Zoddd

84
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A member registered Oct 25, 2018 · View creator page →

Creator of

Recent community posts

Thanks for letting us know. 
The WebGL build does not work but if you want to try it you can install the APK on your android phone.

Love the ideea. When I realized you can cut multiple fruits at once it felt so cool. Good job.

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Hi! I'm the "maker" of the last download. Thanks a lot for sharing it alongside the main game!

Glad I could help!

With pleasure!

Yeah I wanted to add some more enemies and mechanics but i didn't have time either :(

Oh ok will try it later today and leave a review

Thank you very much I'm glad you liked it!

I see you are a master of references as well..

The background looks really good and the art style is lovely. Every enemy is designed really well visually.

Enemies are a bit too similar so maybe one that follows you so you have to move a bit more would be cool.

Also I fixed my game and added a ninth level and music so you can play it now!

The game looks great and feels great! The combo mechanic creates a nice risk-reward system where you leave enemies alive as long as you can to kill them all with one dash. The dash sometimes breaks and teleports me randomly and a way to heal would be cool. Maybe you could make enemies have a health drop chance based on the combo number

Hardcore Is preety good but the lines make it a bit to easy on the other difficulties

The lack of any coherence in the artstyle makes this game so funny :)

For some reason the play button doesn't work so leave a comment on my game to know when you fix it ;)

It's a cute game and the death effect of the enemies looks really good. You could make bullets a bit faster and maybe add a few extra mechanics because it's a bit too simple for my taste

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Just realized why you didn't know how to manipulate the guards. In level 4 if you change the color of the circle to green the guard goes to it. That is supposed to show you how to manipulate them.

Edit: Updated!

Please tell me more in detail what you did not understand. I didn't want to give all the info out and wanted the player to play with the system and realize by himself how stuff works. Maybe adding more levels with fewer enemies would allow for more experimentation.

You're welcome! I recently participated in GMTK GAME JAM and made my first platformer too! It's so hard to get the controls right. Same for 3D

I really love the ideea but there is room for some quality of life improvements like:better control(coyotee time),camera lookahead so i can see where I'm landing after a high jump and a smaller hitbox for the player because right now it goes way too much outside the character. Also the red level is quite hard because of the unpredictibility of the grenade jump so maybe a speed cap could help. 

Loved the ending though :) very wholsome

Good job! I can see that a lot of effort was put into this game. A bit of feedback: Make bullets bigger so I can see them and maybe use A*Pathfinding for enemy pathfinding;

Great ideea with a lot of potential and really good art overall. My BIGGEST gripe is the fact that you can't use WASD to move and you have to press space to change color. Because of this every time i jump I also press space out of instinct and please implement WASD it's so uncomfortable to hold my right hand in this position. Maybe click instead of space would fix this because i can hold my left hand on the keys. Also maybe use a different key for swapping to each color(j for purple,k for green and l for blue for example) but this would just be my personal preference .

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Thank you very much! Yeah I stayed up all night making them and will probably make new ones. Updating this in 5 minutes

Well you can place the enemies further apart so you have time to rotate your barrier

Oh ok didn't know that. Probably read it and didn't remember. If you can please play my game and leave a rating and maybe a review. Thanks in advance!

This is so annoying!! Bought the bundle 50% for Neversong and didn't install it because i was in school and now  I don't own it.. dunno what happened

The game is very juicy and engaging! Although not sure how it fits the theme

The game looks gorgeous!

Really cool mechanic you've got here! A cool way to make it better would be to add columns of enemies of different colors so that you would have to spin the barrier fast in order not to die because right now it's not really necessary ! 

The 2 things I would  change would be making shooting automatic and increasing the overall speed of the game if not always then at least as your score gets higher

Thank you big boy :))

Thanks for telling me! It's 8 am here and haven't slept so I didn't even try to test it. Thank god I can change it! Hopefully you can now play it!

Also, this 2 puns seemed the best and also fit the game :)) Glad you liked them.

I always wanted my future read by a turtle . I can now die happily.

Love how the enemies get big if you shoot them with their color. Also they are really cute

Love how the enemies get big if you shoot them with their color. Also they are really cute

The revolution has begun

Thank you for the advice ! I don't know what happened with the levels all was fine inside the editor.. I have intentionally made the player move fast because I like fast games. The font will be changed everyone tells me it's hard to read.

Foarte polished jocul ! Arata super bine si sonorul e excelent! Singura problema pe care am intampinat-o e ca obstacolele sunt prea apropiate unele de altele si e foarte greu jocul din cauza asta. 

Buna treaba in rest!

Thank you for the feedback! The music was made by my friend. You can find his links in the description

Will change it after the submission period ends

This game is super polished and a lot of fun! The combat is quite good and the movement is amazing! My only complain would be that I CAN'T DRINK THE  M I L K  DANI!!. GIVE ME THE MILK!!! I NEED IT FOR MY BONES DANI!!!!

Thanks for the feedback! I will try it for sure

I really love the unique artstyle and the relaxing music but gameplay-wise this felt like a rage game. The fact that if you completely stop moving while in the air and that you can't tell where the robot will stop make it extremely frustrating and if that was your intent, a rage game where everything nis chill except you, than you achieved it. Keep up the good work