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Phantom of the Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1034 | 3.531 | 3.531 |
Overall | #1506 | 3.125 | 3.125 |
Presentation | #1808 | 3.125 | 3.125 |
Fun | #2149 | 2.750 | 2.750 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your character gets out of control to gain "phasing" power
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This is a good proof of concept, and the drawings are really cool!
Great job!
I love the style! Hope you will add more levels in the future!
I really liked the concept & the style!
Nice little concept. Keep up the good work 👍
I like that your levels teach the mechanic with the payoff at the end of how this mechanic could be interesting. Wish they were a little bit less complex to really emphasize the mechanic
Like the artstyle! It's not utilized to its full extent due to constraints but it's a nice hand drawn look. The phasing mechanic as other people are saying though is really interesting and could easily be expanded upon with some sort of risk reward mechanic, more directions, or a number of other ways to make an intriguing puzzle game or an interesting mechanic in a number of other genres
Loved the Concept, and the Phasing Mechanic, I Think the Walls could be more Robust in the presentation. But Excelent Thing
Really liked the concept. Adding a timer of some sort and a death/reset would help make it more user friendly. Loved the art!
This is not a "game" though, it is so incomplete. I did not spare enough time to complete it, sorry. Just rate the art and the idea, if you please.