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Overgrowth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1653 | 2.946 | 3.125 |
Overall | #1960 | 2.946 | 3.125 |
Originality | #2218 | 3.005 | 3.188 |
Presentation | #2789 | 2.711 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player loses control over the playing field while trying to keep it.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Got 46380 points but i basically let the enemies kill me since the game would never end it seems. I tried to clear all trees but i think it’s not possible.
Sometimes the enemies spawn too near the player i think it would be nice to have a safe radius. The music bugged for me and stopped playing don’t know if it’s a bug or maybe you just need loop it.
I encountered a fatal error whilst playing, something to do with the bullets, but it was fun and interesting to play. Would have liked some scale in difficulty as it seemed to stagnate after a while
Nice idea! I think one thing that would have helped is maybe to have the character and baddies in the same style as the environment, would have been nice. Otherwise pretty nice little game!
I like the concept of things getting out of hand by design.
Controls were responsive and felt good.
Encountered some major glitches:
- growing grass not displayed until dark green-stage
- music stopped playing
- could walk through some obstacles
Might be because there were to many objects, because I was kiting a huge chunk of enemies in circles.
A clever concept. I like the weapon switching, keeps you on your toes.
A minor bug: the score does not reset and the sciccors seem to sometimes not cut the grass.
Btw, our clusterfuck: https://taiyo.itch.io/night-dream