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It Came From Ctrl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4103 | 2.043 | 2.889 |
Presentation | #4216 | 2.121 | 3.000 |
Originality | #4342 | 2.200 | 3.111 |
Overall | #4375 | 2.043 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The enemies come out of the control key and the game slowly gets more hectic and out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Funny use of the theme, and its pretty good to play too, nice game fell as well :)
I wish having less keys on the keyboard had some effect on the gameplay, like restricting your movement or something
That was part of my original concept, but I had to scrap it due to time constraints.
I may come back and rework the game to include that and a range limit on the gun later.
I had to dock you some points on Presentation because that screen shake was too much. Also, a visual cue for Keycap Pullers carrying a key would have been helpful. Make them glow or something to show they are a priority target.
The idea of using the whole screen as a lifebar was really good, though. So the presentation is a mixed bag. Great idea, nice job! And the "How will you type?" message made me chuckle.
pretty fun, very funny, and clever use of the theme!
What a fun game! Played it and loved it. Only problem was i think that it would have been fun if there was some score , do i could see how well i did. The concept is there and was very well puled off . Good presentation too.