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Pinball Wizard 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1187 | 3.150 | 3.150 |
Originality | #1324 | 3.400 | 3.400 |
Overall | #1336 | 3.200 | 3.200 |
Presentation | #2059 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of a normal top-down shooter, your character behaves like a pinball, bouncing around with very limited control over your movement.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Liked it a lot! Very fun idea. Could build upon shooting mechanics and make it even more chaotic.
I love pinball games and this is an interesting way to approach it. Quite unique and fun. Found it a bit too hard to control everything at the same time, found myself just spamming shoot without aiming a few times, definitely felt out of control.
Be that as it may, I found it very interesting and fun!
Cool concept which is well executed. I also loved the visuals. Well done!
This is a really good idea, and the game play is very crunchy. My only complaint is that the difficulty curve is a little too steep, at least for me anyway. Overall this is a really solid entry.
Loved watching your game on Taco's stream!
Your game is really good! Great job! :)
I liked the idea of the game, and it was an interesting twist on the idea. I think that if you polish it up, it will make a fun little game. Maybe add more levels to it, some different moves? Make it a roguelike? I don't know. But overall, fun game. (:
Thanks! I'm really glad you enjoyed it. We definitely would like to come back to it and add more enemies and abilities and levels at some point.
This game is very cool! i really like the concept and enjoyed it, please keep working on it even after the jam, i think that with a bit of polishing it will became amazing, good job! Please check out my game too :D
Good job on the fine details: screen shake, soundfx, music, damage flashes all helped me get into it. Took a while to understand the aiming and shooting mechanic; fun once I figured it out though.
This game is out of control. The gameplay very quickly becomes captivating and engaging. I did have trouble trying to focus on the shooting and the pinball at the same time, maybe if WASD aimed aimed and shot instead of needing to press space, it could've been improved.
The art and music sets the goofy tone of this game perfectly, and makes sure the player is never bored!
We'll probably do that for future versions as a quality-of-life improvement! I didn't code it that way for this jam just because it was easier to not have start-up on the fireball, and I didn't want to make people press W and A on the exact same frame to get a diagonal fireball or anything.
I'm glad you enjoyed it!
This was ridiculous. Good job
I admit I almost never used the WASD since it's to fast for me. The concept is nice and very original.
Barring first person shooters, control schemes that demand coordinating 7-8 keypresses at once are bound to go out of control. A neat fit for the theme! More fun with 2 people handling the character and paddles in concert ^_^
That's a great idea! It's a pretty tough game to get the hang of for solo play, but co-op sounds like it'd help a lot.