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Slack slayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4367 | 1.938 | 2.600 |
Overall | #4744 | 1.863 | 2.500 |
Originality | #4795 | 1.938 | 2.600 |
Presentation | #5148 | 1.565 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You start with a small group of workers you have to manage, but as you progress through out the game, the amount of workers you have to manage grow fast and soon become 'Out of Control'.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Great job on the game feeling fully featured. It felt like a completed product with a lot of different ways to interact. I had a little trouble getting the hax ability to work. It felt like a lot of the time just manually touching the worker was easier.
Thanks a lot for playing our game :).
Yes, the level design didn't let the other mechanic shine a lot, we probably gonna nerf touching people.