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Communication Delay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4168 | 2.278 | 3.222 |
Overall | #4707 | 1.886 | 2.667 |
Presentation | #4920 | 1.728 | 2.444 |
Fun | #4935 | 1.650 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have reduced control of your drone due to the input delay, also if you don't deal with enemies, they quickly get out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I didn't know what was going on for the first few "turns", its not immediately clear that you have to wait for the commands to reach the droid. This is a great idea though! You could make some devious puzzles with this.
Hi ninassin! This is a fun little experiment, although it shows just how difficult it is to play a game that doesn't have a good UI. I didn't manage to try any of the more advanced commands because I didn't know exactly how to use them or when. I think the input delay of 3 turns may have been a little bit too much. I would start with something shorter, maybe 1 turn just to show the basic mechanics. Good luck!
Good concept, but the game does not restart when we die