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get out of CONTROL INC's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1518 | 3.269 | 4.182 |
Overall | #2203 | 2.843 | 3.636 |
Originality | #3041 | 2.701 | 3.455 |
Fun | #3300 | 2.345 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Controllable player/enemies change during gameplay and the game is getting OUT of a CONTROL INC facility
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
This game is beautiful its mechanics are great, its models are even better, and its fun. One of the best games yet!!!
Love how it looks and the music is great too! Great job!
Nice game! I really like the aesthetic and music. I enjoyed the levels but sometimes I can pass through places I was not supoosed to? Or I was? I am not sore. Still, congratulations! Cant believe you made this in 2 days.
Hey, thanks for the feedback. You might have played the "broken" build in itch.io. There's a fixed one a bit below in the comments if you want to check it out.
Very cool a e s t h e t i c. And interesting gameplay. very nice job.
Very cool a e s t h e t i c. And interesting gameplay. very nice job.
Nice aesthetic! the audio/visuals go a long way here.
https://github.com/skerys/GMTK-2020/releases/download/1.0.1/Get.Out.Of.Control.I...
Here's a version built 1 hour after the jam that should at least be playable. Don't take this into account when voting if you feel like that, but if you came as far to read this, please check it out.
We hit a serious roadblock with and hour or so left to develop, therefore many of the levels are probably broken and there are some visual glitches.
What I'm trying to say this game isn't for any serious contention to compete in the in the jam, but if you want to check out the visual style and get an idea of what the game was supposed to be, you're encouraged to check it out.