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ShipWrecked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3480 | 2.550 | 3.000 |
Overall | #3948 | 2.223 | 2.615 |
Presentation | #4157 | 2.157 | 2.538 |
Fun | #4472 | 1.896 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a boat, but your movement is primarily dictated by the wind and other elements.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Solid entry and fitting to the theme. The wind force feels good to fight against. A more clearly visual indication from where the wind is blowing would be good. For example gusts of wind FX
Thanks for playing! We actually did have some wind effects but they broke last minute so we had to cut them out.
I couldn't figure out what the buildings on land were for.
It's odd how not only can i not move against the wind, but I also can turn against it.
Might be nice to be able to pull up the sails so if the wind is pushing me into an island, i can stop and turn.
I couldn't figure out what the buildings on land were for.
It's odd how not only can i not move against the wind, but I also can turn against it.
Might be nice to be able to pull up the sails so if the wind is pushing me into an island, i can stop and turn.
Thanks for playing! I think your sails idea is really cool, we might add that as we keep working on our game.
Cool boat, the controls are kinda weird and it is very cool. I feel like a pirate playing it
Thank you!