Play Gamejam
Hero's Journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5052 | 1.777 | 2.273 |
Presentation | #5182 | 1.563 | 2.000 |
Overall | #5199 | 1.563 | 2.000 |
Fun | #5220 | 1.421 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is played through interaction with the environment around the player, and the player has no control of the "player" character. The "out of control" in this game is shown through having no control of the main character.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Unable to get past the second block
certainly a nice idea, although not sure about the bit with the spikes tho, maybe add a restart button to help?
I thought it was a very cool concept, the idea of moving the environment can be very entertaining and challenging. Only problem was I found it too hard to control what you had selected and and couldn’t get the hang of it. Maybe a solution would be to always select what is right in front (and underneath?) of you.
How do you move the third block? It always block me and I cannot get pass that. Also, there is some micro stuttering when the character is moving, would be nice if you could fix that. The face on the main character looks great tho.
Missing a lot of features, one particularly annoying part was when the player-block would get stuck but in a place it couldn't die to restart. Great entry though
Thanks for the feedback! I appreciate it a lot!
I definitely agree on the missing features, I also will make sure to include a sure fire way to restart/a proper pause menu for the next jam I do.
I'll be sure to give your game a run, thank you for the compliment on the entry =)