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A jam submission

Puzzle DashView game page

You have to join puzzle pieces with Dash
Submitted by Inuka — 2 hours, 27 minutes before the deadline
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Puzzle Dash's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#44191.8332.750
Overall#49821.6942.542
Presentation#50631.5832.375
Originality#51491.6672.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to join puzzle pieces

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted (1 edit)

Had a nice difficulty curve. I thought the ending was a nice touch. 

Submitted(+1)

I love the art direction , gameplay is nice , good job

Developer

Thanks a lot.

Submitted(+1)

Just a little bit too textureless to seem like an actual game, also I was hopting that there’d be more to the game than just dashing to the goal.

It would have been nice, if the game would have actually had some mechanic try to fit the theme instead of having the goal be a textureless puzzle.

Also, the point of a jigsaw puzzle is that you build a picture. Even with this, something more meaningful could have been created.

Developer

Thank you very much! 

Submitted(+1)

Good game. The concept is good. But the character speed is a bit unstable. And the arrow should stretch and change colour(e.g. green to red). I accidentally went through a wall so, it should have a speed limit.

Developer

Thanks a lot.

Submitted(+1)

Nice idea! quick and simple game, nice job

Developer

thank you very much

(+1)

Wow! It's a really nice game.  Simple and easy to play. I think this game deserves lots of love!

Submitted(+1)

Nice concept, I found myself replaying the levels and wanting to get to the end. The clean art style makes for a nice contrast at the end (no spoilers).

the controls are simple and intuitive but the piece could move further, I found myslf hammering rmb to get anywhere