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WhateverAlex TZGX's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3432 | 2.357 | 3.333 |
Overall | #3811 | 2.226 | 3.148 |
Fun | #3905 | 2.043 | 2.889 |
Originality | #3932 | 2.278 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the same way the shield of the player's spaceship is joined with the spaceship, the player's spaceship does the same, sometimes the shield prevents the spaceship to move. They needed to be together to do their job.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool idea, i really wish your attack had visuals. As is, it's kinda hard to figure out what the hurtbox of your attack is
Interesting use with the shields. And a fun little game!
I really like the way you throw out the shield to use it. The player's shots really could have used sort of visuals to help with aiming
Not sure if this is a bug or a feature but I couldn't see player bullets. Could also be a bit faster paced. I liked the aesthetic though, felt like a Japanese PC game from the 90s.
The idea is really cool and intricate. Its a ton of fun to play, but I wish it were a bit more polished. More enemy variety would be nice, and moving while stuck to your shield is a bit finicky. It's a super cool idea, and executed rather well. If it were polished up nicely and had some new features I would probably buy it on steam. Great work!