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Man Across River's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1679 | 3.297 | 3.297 |
Fun | #1815 | 2.919 | 2.919 |
Overall | #2096 | 2.982 | 2.982 |
Presentation | #2630 | 2.730 | 2.730 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Picked up swords are joined together and are one with your player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really well communicated goal, maybe work a bit on the game feels. Specifically the hitboxes for the weapons are a bit janky, and the way you rotate seems a bit slow imo, compared to using like look_at()
Thanks for the feedback! :D
We actually did use `look_at()` at the beginning, but switched to linear interpolated rotation at the end to make the sword(s) feel heavier and reduce "janky"ness for the puzzles :DD