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A jam submission

SpacyneerView game page

A puzzle game where you use magnets in space to get back into your space ship.
Submitted by Giffi — 2 hours, 19 minutes before the deadline
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Spacyneer's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#15273.3603.360
Overall#23632.8672.867
Fun#23952.6802.680
Presentation#30042.5602.560

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
space engineer has to save his live to join together with his/hers crew.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

The first level was hard, got stuck on it for a few minutes - but after that it was really fun! I love the visuals and mechanic.

Submitted

Nice little game, once I got the hang of the controls it felt a lot better to play. Spent the first few minutes getting stuck on the first stage, maybe make the first couple of stages easier.

I really wanted to play this game. The game sounds cool, from the idea and the screenshots. However, in the very first level, I find myself stuck in the middle, unable to pull myself toward or push myself away from any of the platforms. Completely stuck in place. I think having more range on the attraction/repelling would be good, just enough that there is overlap between platforms. 

UR GONNA WIN

Developer

this statement is incorrect.

Submitted

The backgrounds are really cool, but I feel like they made the bullets hard to spot, and I spent a really long time on the first level because I thought I had to go around the rock

I think this game would really benefit from a tutorial, I'm also not really seeing the jam theme

Developer (1 edit) (+1)

I think that the best tutorial is experience, creating a level where the player can get used to the controls and the physics and then testing their knowledge.
And i do completely agree with the backgrounds i think it's cool and i really tried a lot of things with the asteroids/planets so they'd look like they we're on the background and we're not collidable, i think i failed in that department.

Thank you for playing and giving feedback. :)
-Giffi