this statement is incorrect.
Giffi
Creator of
Recent community posts
I think that the best tutorial is experience, creating a level where the player can get used to the controls and the physics and then testing their knowledge.
And i do completely agree with the backgrounds i think it's cool and i really tried a lot of things with the asteroids/planets so they'd look like they we're on the background and we're not collidable, i think i failed in that department.
Thank you for playing and giving feedback. :)
-Giffi
I don't like how i have to install the game before being able to play it, also i just couldn't fiqure out what i was suppost to do, i didn't see any keys on the room you should add few easily findable keys to show the player that is the objective. I liked the gameboy look tho and the screen transition from title screen was a nice touch.