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Giffi

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A member registered Aug 24, 2019 · View creator page →

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this statement is incorrect.

(1 edit)

I think that the best tutorial is experience, creating a level where the player can get used to the controls and the physics and then testing their knowledge.
And i do completely agree with the backgrounds i think it's cool and i really tried a lot of things with the asteroids/planets so they'd look like they we're on the background and we're not collidable, i think i failed in that department.

Thank you for playing and giving feedback. :)
-Giffi

I don't like how i have to install the game before being able to play it, also i just couldn't fiqure out what i was suppost to do, i didn't see any keys on the room you should add few easily findable keys to show the player that is the objective. I liked the gameboy look tho and the screen transition from title screen was a nice touch.

Made in godot, you have to embed the pck. The embed pck option does'nt work if you used "rcedit" to add a icon for the game it fucks up windows signatures somehow, you have to include the pck file.

(1 edit)

Yea, f*cked that one up XD, the hitbox is only at the feet now im just thinking how didn't i realize that.