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FranTicTock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4711 | 1.782 | 2.857 |
Originality | #4813 | 1.871 | 3.000 |
Overall | #4884 | 1.752 | 2.810 |
Fun | #4903 | 1.604 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every seperate minigame plays on the same game-wide beat.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really love this little collection of rhythm games, good job!
Ooooh, I do like me some Wario Ware and Rhythm Heaven, and this is like a mix of both!
My only complaint is that it would be nice to have some background music in tune with the beat. And I couldn't tell if the metronome sped up the further into the game you got?
I could see this expanded with more mini-games and even different rhythms/speeds. Overall, great job!
Music was absolutely intended, but I kept it for last and ran out of time. I even have some music loops on my computer I could easily implement.
However, speeding up as the game progressed was not something I considered. I was planning on adding difficulty modes, but having the game slowly become harder as you progress might be a better way to go about it (maybe even allowing players to jump to certain multiples they've already accomplished?).