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Colt-10v3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1021 | 3.304 | 3.304 |
Originality | #1117 | 3.522 | 3.522 |
Overall | #1256 | 3.319 | 3.319 |
Presentation | #1758 | 3.130 | 3.130 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fire a love-ray to join two objects together
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Wow this is a hidden gem, my favorite game I've played so far! The idea is so creative and fits the theme perfectly, and the levels and puzzles are so well designed! I also like how one ammo type is affected by gravity and one isn't. Great job!
Glad you liked it so much! Thanks for playing!
game is great. Found an exploit though. If you use a wall and primary fire, you can use it on yourself. This somehow makes it so that you can jump infinitely.
That's a big oversight haha, thanks for letting me know about this! Thanks for playing!
This game is so polished! Unfortunately I was amazed when I discovered all the different gameplay elements, I passed spikes and keys, but got stuck after that. Great implementation!
Glad you liked it, thanks for playing!
No idea how to get past those spikes but that was great fun! Well done!
Thanks for playing! For some reason people seem to be having issues with the spike level, I guess it's harder than I thought. If you want a hint, the position of the red hair girl (Sally) is very important. And if you pull Chichi to the ceiling, you can dodge the spikes. Glad you liked it!
Great Idea, I really liked the two types of ammo.
Glad you liked it, thanks for playing!
Nice game! The movement is quirky, i couldn't pass the spikes cause the characters fly around and hard to control.
Thanks for playing! Wish I had more time to flesh the games mechanics out, but hey, that's kind of the point of jams. As for the spikes level, positioning of the girl on the top platform (Sally) is very important