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Mr. Hart's quest for tea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4867 | 1.842 | 1.842 |
Overall | #5323 | 1.491 | 1.491 |
Presentation | #5370 | 1.368 | 1.368 |
Fun | #5452 | 1.263 | 1.263 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Player character and the weapon he holds are connected together in such a way that the player character teleports to where the bullets land.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool concept with the teleport gun. But after killing one enemy, I didn't know what I was supposed to do
Fun concept, but I couldn't get very far (it didn't help that the game appeared to be to big for my screen).
I killed two enemies then the rooms were all empty and I was uncertain how to progress. Cool concept though!
The game - screen resolution is too big for my laptop screen.
I had issues with the screen size. I couldn't play very well, sorry.