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Krel113

164
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6
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A member registered May 15, 2021 · View creator page →

Creator of

Recent community posts

Super cool game ! 

Damned ! I didn't pass the first level. I didn't know I have to do, neither what were the rules (why the stick move from 1 tile up/down, but the complete row on right/letf?). And the first puzzle is already challenging. A shame.... I read the comments of the others, and seems to be a very unique game

Nice concept ! I find a bit too easy on the first 10 levels, as nothing stopped me to fill the tiles one by one. Maybe would be better to set victory condition earlier

cool game !

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Cool game !  I found not so straight forward to have to use 1,2,3,4 in order to attack mobs, but I loved the ability to make up your own spells

Simple and enjoyable ! I didn't get what was the dark beam, and sometime I also find quite hard to see where is the direction arrow (of the black hole, of course. Not the one on my keyboard ^^) 

Nice game ! The concept is straight foward. A shame that to access and leave the upgrade menu we have to press escape, which escape same time the fullscreen mode. Another point: whatever the rotation of the player, the shot always aim at the cross-hair, which remove all interest to the  speed of rotation

Simple, but fits the theme. I wish we had sound effects when collecting items. I didn't get what I had to do in the scene with the two squares and the circle

As the others said, I don't think it fits to the theme. But I do understand you wanted to experiment an idea. I liked the idea to explore dialogs through key words. Those games are usually quite slow pace, as they required to read a lot of text. What I found to improve the game feel of youtrgame is to remove the drag and drop mechanic for the key words, and replace it by buttons.  I allows a better interactivity (in my opinion)

Looks like beat saber, but which changing character siez. Good idea!

Very fun game !The only reproach I can have is that I couldn't identify what was a spike before it sting my balloon.

Nice graphics ! But I didn't get the fun of the game. I stopped after having slayed 4 beasts, as nothing happened/changed in the gameplay or informed that something was about to change

very simple style, but effective ! I had a lot of fun. I felt tricked when a platform just popped above my head, without any warning, and convicts me to a deadly meeting with spikes..

I like the low poly and rpg style, but moving the character with the camera got me frustrated quite a lot

Simple and enjoyable ! I loved the mini-game to rob people

Very simple and so enjoyable

Cute game ! That's fun as my team had the same concept about player's size, but with a mouse

Nice 3d game ! The graphics are cool. I didn't have any bug

Very surprising ! I loved the childish drawing style and the sound effects.

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Hey ! Unfortunately, that's a bug I couldn't fix before the end of the jam. But that's fun it happens on the level with two doors. Normally, completing the level twice do the trick.

haha ! Taking part in a jam and working in a team to create a game, even unfinished, is still an achievement ! You have earned experience from that and passed level2 in game development ^^Congrats

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haha, I think many of us thought about making a game about a mouse. What game did you make ? 

I'm also curious to know how the bug occured. Do you remember what you did ?

very good and chilly game; I loved having different interconnected levels; Also good idea to make it slow pace. I run into an isue though: i could not move the camera while moving. 

Thanks for your feedback, having different colors or event shapes would be great to enhance the experience. For the mouse size, though, I still haven't found something satisfying ^^

Quite rare to find 3d on web export. I liked the atmosphere and the graphics, bu I didn't really get what to do

Quite rare to find a game with voices. I liked the mechanic, ambiance and the colors. But the camera is sometimes very slidy. I also would love to be able to shoot while the character is back to the direction of shooting.

Interesting mechanic. I liked also the graphics. Good job !

Nice mechanic and tribute to jojo ^^I didn't like much the graphics though, too psychedelic for me 

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Sorry, but I couldn't play more than a minute. Something was fishy about the texture, they were like sliding along the objects. It pulled me out of the context.

Amusing in its simplicity. To share with a friend to debate and find the right scales of objects; Good job!

Nice music and moves. Though, I find the foreground and background quite hard to distinguish and the dialog panel is at the end pretty user unfriendly as it hides a part of the level.

amazing idea ! I loved the intro

OMG!! I was out of laugh my head of when he ask me cos(sin()) . Amazing game, like usual ^^

Nice game!

That's already something to finish a game and that's one is playable. For that, good job

Really nice atmosphere ^^

Good job guys ^^ game developing is never easy, you didn't give up, and that's the most important

Really nice graphics and ambiance. There is polish and juiciness and we love that. 

Cute graphics and sound design. The plane moves are quite disorienting at the beginning, and I think dice should stand out a little more from the background. But well done !

Nice game, but I haven't found how to parry