After I saw your helpful comment under multiple broken Unity WebGL Builds, I decided to go and check your submission out. Pretty fun twist on the connect3 formula! :)
I would mostly have loved some animations ingame, for when the creatures are moved across the board. Especially the "pull towards" action would have been made a lot clearer by that. Great effort though, and thanks again for helping other devs out for their next jam. <3
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Line Up Battle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2189 | 3.083 | 3.083 |
Overall | #3300 | 2.458 | 2.458 |
Fun | #3493 | 2.208 | 2.208 |
Presentation | #4065 | 2.083 | 2.083 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
join enemies into a line to defeat them
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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