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BaseDefense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3837 | 2.179 | 2.179 |
Originality | #4102 | 2.214 | 2.214 |
Overall | #4135 | 2.095 | 2.095 |
Fun | #4288 | 1.893 | 1.893 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Spaceship is linked to Station for munition and health
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the idea, but the controls are just to tedious to be really enjoyable. I think controlling the spaceship rotation with the mouse would be SO much more fun and I think with that in mind I will blow asteroids for hours.
Thanks, I thought about it but I wanted to make something closer to the world of battlestart galactica so a bit of velocity based gameplay, sadly time to set the parameters right was not within my schedule for the weakend
I do not play any SpaceShip or space related games that's why I am a bit confused about it but I totally understand your point of view. It is interesting to see it in action!
We made up our own sound effects pewpew (voiceover)
difficult control to master.
also pretty sick VFX for the asteroid destruction
Thanks, was pretty much just using the spray function in asepirte and deleting pixels :D
good idea and art
its a bit chalenging to controll ship, but its fun to play