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A jam submission

Body n' SoulView game page

Submitted by yawglover — 35 minutes, 5 seconds before the deadline
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Body n' Soul's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#20502.9943.667
Fun#26122.5863.167
Overall#28112.6763.278
Originality#36072.4493.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a monk that can astral project a soul from their body. You can only complete each level by playing as the main body, but you require information that is only available to the soul. Therefore they need to join together to win in the end.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Love the sound design! How lovely, and so soothing.

I was sorta disappointed that the spirit was only used for revealing platforms though. Then again, it's not like a game made in such a short time frame has spare time to add a ton of different mechanics. I'd enjoy seeng where this could go if it was expanded upon in the future.

Developer

Thanks for the compliment! In terms of adding more features for the spirit, that was definitely something we wanted to implement but ended up running out of time. It's a concept that we're really interested in returning to one day. Thanks for the feedback!

Submitted

A nice art style and quite an original concept. The music fits the game theme very well. I would change astral time to be limited per level, not per session it would make it more challenging. My biggest complaint is little bit stiff controls. Other than that great job!

Developer

Thanks a lot for the feedback! We definitely found it difficult trying to balance the challenge for levels. We would have liked to test different values for the astral projection timer, but ended running out of time.

Submitted

Oh my gosh, the art is great. The background is especially nice, and all your running and movement sprites are cool!

Could have used a controls explanation page, as I was able to figure out how to get into astral form but couldn't figure out how to switch back to the monk.

Also, just a little tip, when the submission form asks "How does your game fit the theme?", it is asking for an explanation of how you think it fits the prompt. It is one of the judging criteria :)

Developer

Thanks so much for the tip! I've changed the description of the theme. In hindsight, having something explain how the astral projection works, would probably be really helpful. We really appreciate the feedback!