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OverCompute's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1957 | 2.870 | 2.870 |
Presentation | #2612 | 2.739 | 2.739 |
Overall | #2864 | 2.652 | 2.652 |
Originality | #3810 | 2.348 | 2.348 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The enemies spawn when you click
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Pretty fun. I don't think the game's presentation fully captures the feeling/look you were going for, but overall a nice little Asteroids-style game.
The game over screen was really funny! Cool game!
Hey n8. Some feedback:
Don't use ESC to start. Esc minimizes full-screen mode. Furthermore, using "Normal" menu screens is usually a good idea.
In this kind of game if you have lives, let the player not take damage for a while after taking damage once. Or remove the enemies that are close to the player.
Adding SFXs, particles, and screen shake
Let the player go to the menu screen when they want after they die. WHY DID YOU MAKE IT SO THE PLAYER NEEDS TO WAIT 20 SECONDS!??!?!
Maybe make the enemies spawn on a radius around the player and not in specific locations?
Also, hard mode is too hard. If you, the developer, said you can't beat it, it's too hard.
I won on easy because easy is reasonable:
Fun time! The hard mode is actually so hard, HOW?!
Sweet gameover screen! GJ
Fun fun fun!