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Carl's Computing Conundrum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3517 | 2.333 | 3.500 |
Overall | #3971 | 2.167 | 3.250 |
Fun | #4002 | 2.000 | 3.000 |
Originality | #4176 | 2.167 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Goal of the game is joining together as many tables as possible
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Had to sit and sip my tea to the main menu theme. Sometimes the matches are easy and other times they are complex and take longer resulting in fewer pairs. Made me want to try hard to set a high score. I can see this kind of randomized game used as a mini game to level lock picking in an RPG or something. Or the logic route like with matching categories.
Nice work. Not super original but the graphics and music was great. Well done!
Please try my game too if you get the chance!
It's pretty alright!
The game is a bit simple, but it's done well, and I can see this developing further into something more complex! I would have liked to have needed to match something other than just the colors (like the shapes), but I assume that was something on the planning board that there wasn't enough time for. Each joint being able to connect to multiple other joints (or not connecting to any of them) was a really good twist that added a level of interest that kept me thinking throughout! My one true complaint is that the sound only came out of my left earphone.
This is definitely worth continuing development, good job!
Got 17!