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Dun-join Crawler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1818 | 2.917 | 4.375 |
Presentation | #2577 | 2.750 | 4.125 |
Overall | #2825 | 2.667 | 4.000 |
Originality | #3838 | 2.333 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All the units move from the same input and are joined from this link.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Literally an underated entry. The puzzle design is really great and really well explained. The presentation is minimalist but great (I love the level selection screen !)
The game lacks an "undo" button and a way to move units on long distance without having to press the same key 20 times, but overall, great job !
A lot of levels for a jam and a fun, clever puzzle game :D
Quite a bit of content, and some nicely thought out puzzles.
You did an excellent job on this game. The puzzles were all good, The art is simple but it all fits together coherently. The sounds that you used fit very well into the game, were actually satisfying, and not at all grating. Some music would've been nice, but then, this is a Game Jam. Another thing that would be nice is being able to hold down WASD and not having to press the button again every single time you want to move.
really loved the puzzle design
and especially the fact that levels
had many many ways to solve them ✿
Awesome game! Great presentation and lots of fun! Reminds me of kwirk but this fits really well with the dunjoin theme and adds some awesome mechanics!