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Joined Worlds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4861 | 1.714 | 2.300 |
Originality | #5091 | 1.714 | 2.300 |
Overall | #5141 | 1.615 | 2.167 |
Fun | #5272 | 1.416 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two Worlds connected
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Lovely game. I really liked Joined World's take on the theme with different characters in different environments. The movement feels a little too fast and hard to control. Also, I really liked that the different worlds have different palettes and music as well-nice touch! Good job!
The movement fells clunky and and the player occasionally floats above the ground. Other than that the premise itself is solid!
I kind of kept sticking on walls, and somehow managed to fall through the world into some red hell dimension?
Nice game!
You deserve more ratings, consider editing your Game Page to add a cover image (if you want) and maybe make the description a little more appealing (formatting, headers, see what you like). One thing that's missing in the "Controls" section is that you need to click to attack!
I liked the audio and how it changes, well played, and the graphics mix in well together - I know you didn't create those, but you used them very well.
Regarding gameplay, it's nice, but it needs to be clearer that you can click, double jump and slide. I also ended up falling through the terrain on multiple occasions: 1. on the start screen after a double jump, 2. after the green tree on the top world (fell through to hell) 3. after the big stone in hell
Some graphical bugs in fullscreen, like vertical lines appearing, also I couldn't see the red & blue squares on my interface (only when I fell through the world).
Thank you very much for this comment. It was our first game jam and we couldn't finish all of our ideas. Very appreciating from you, we will continue our work and hopefully with less bugs <3