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Criteria | Rank | Score* | Raw Score |
Presentation | #658 | 3.800 | 3.800 |
Overall | #811 | 3.533 | 3.533 |
Originality | #843 | 3.650 | 3.650 |
Fun | #1333 | 3.150 | 3.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Enemies movement can be joined together with the player character.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting mechanics! I didn't grok that you could "Take Control" over someone... since I was trying to avoid them! Once I had it there were some fun puzzles to be had.
It was confusing at first but once you understood the mechanics, it was a highly enjoyable game! Well done on a remarkable job!
Nice game, I enjoyed the pixel art and overall aesthetic!
Good game, overall a polished game. It took me a while to understand the mechanics, and still didn't fully understand the impact of taking over an enemy.
Great game and especially the mechanics - so impresive what you did in that short amount of time!
Really interesting mechanics, but it took a while for me to get the hang of them.
The mechanics were interesting, I think it has a lot of potential for depth. Though I feel like it should be more predictable or intuitive for players to control. Cool game!
Good game, was really impressed by the mechanics and complexity.