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Walkies!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3316 | 2.288 | 2.692 |
Presentation | #3602 | 2.288 | 2.692 |
Overall | #3678 | 2.288 | 2.692 |
Originality | #3923 | 2.288 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a dog on a leash, in a world full of fun physics objects to interact with. You can stretch your leash, but youll be yanked back if you get too naughty
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The visuals are pretty, and very fitting for this type of game. It's a pretty short experience, but I love that there is a lot of objects to interact with and some objects have other ways of being interacted beside being pushed like peeing on the tree and breaking fire hydrates. But pushing the objects with the text of "woof" and "bowf" coming out of the dog is still the best kind of interaction doable by the player. The game could be made a lot better with more and louder for things being knocked around and dog noises, have frantic and comedic paced music that would add a lot to this game's feel, more levels, and a scoring system to heighten replayability. Otherwise, its a good minute of fun.
Its really fun going around barking at everything and making a mess with the trash, but the sound effect of the trash falling gets a bit repetitive the second time you decide to dog around town.
I borked. I dogged. I enjoyed. Congratulations on the submission!
Seems to be more a fun toy, than a game. I would have loved a kind of objective, or a score of how good I am dog. Also the camera should focus more on keeping the dog on the screen. The hooman ist not important. ;) Fun concept nonetheless. Woof.