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A jam submission

ColosseumView game page

See how long you can survive an endless horde of enemies!
Submitted by Jazu Mikeru — 24 minutes, 28 seconds before the deadline
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Colosseum's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#28452.4873.182
Overall#36592.2982.939
Originality#36762.4163.091
Presentation#42991.9902.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are joined with another object that gets dragged behind you. Only you can move, but only the other object can attack enemies.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Addictive game!  Loved the collaborative elements!  Also refreshing to see a game where you get a score, which makes you want to play again and again! Great work!

Developer

Glad to hear you liked it!

Incredibly easy to play.  Fun from the first second.  Somewhat addictive.  Just when you say, "OK. This is the last game for me," it shows you that score and sucks you in for another one.  I finally put it down after getting a 66!  Matches the Game Jam theme well.  Graphics are consistent, and everything seems to fit well together.  I like the ability to run off screen and back at risk when you get into real trouble.  Improvements could be consistent starts with consistent increase of difficulty. 

Developer

Wow, that's pretty close to my best (which is, if I recall correctly, 74)! I'm glad you enjoyed the game.

Submitted

This is a very hard game!

Getting used to the dual control scheme is unexpected, it got me struggling at first

Developer

Sorry for the difficult controls. One of the things that we wanted to do but ran out of time was to add instructions or a tutorial, as well as improving the physics and controls further. I hope you still had fun playing though!

Surprisingly fun game with varying intensity(at one moment you're frantically dodging hordes of enemies, at another – chillily grinding a ton of stacked enemies), some nice negative feedback loops(more enemies is more damage, but also more ways to heal; stacked enemies are useful because you can damage them together, but also risky if you happen to run through them), and some emergent stuff(the unkilled stronger enemies forming specific patterns). Nice job!