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Surprisingly fun game with varying intensity(at one moment you're frantically dodging hordes of enemies, at another – chillily grinding a ton of stacked enemies), some nice negative feedback loops(more enemies is more damage, but also more ways to heal; stacked enemies are useful because you can damage them together, but also risky if you happen to run through them), and some emergent stuff(the unkilled stronger enemies forming specific patterns). Nice job!