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Labyrinthitus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5001 | 1.636 | 2.833 |
Fun | #5178 | 1.443 | 2.500 |
Overall | #5274 | 1.540 | 2.667 |
Originality | #5328 | 1.540 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Navigating the maze requires working together with a character who gives instructions.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
cool concept but it feels hard to navigate and I keep feeling unsure of what to do
Holyyyy- okay, I do not think I was prepared for this. This is really cool. The pitch black with the monster really got me, and I understand that it's part of the horror, but the monster changed rooms and I was unaware and in conclusion that was not fun. It would be nice if you could see the monster a bit (maybe an outline) so you can keep track of them but not the room layout, or maybe vise-versa. This is pretty cool for a game jam. Good job!