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Stick's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4002 | 2.000 | 3.000 |
Presentation | #4066 | 2.083 | 3.125 |
Overall | #4165 | 2.083 | 3.125 |
Originality | #4176 | 2.167 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The slime can join together with other slimes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
That was fun! It's too bad you didn't have time to make more levels, I would have loved them.
That was fun! It's too bad you didn't have time to make more levels, I would have loved them.
The lack of tutorial gave me a bit of a hard time.
(Too bad there weren't any music too.)
...but that was CUTE ! The pixel art were adorable and you nailed the level design !
If I had a bit for time I would have added some text for a tutorial, made the level longer, added BGM and SFX all in that order. Anyway, thanks, I'm glad you liked the artwork!
Hey, any way I can get in contact with you?
It is about a future project!
Oh my gosh this was so cute! Also I loved the ending XD The art was adorable, and the mechanics were really fun to play around with! I was a little confused as to how to jump up to the next area at first, but then I realized that you could use your shots to propel you! Very nice!
Thanks, I really needed that and I'm glad you liked the ending too! There was supposed to be a pool of toxic waste that you would jump into that would trigger the ending cutscene, but I got caught up in other things and couldn't finish. Oh well.